{#snippet sampleArrow()}
{/snippet}
{#each [1,2,3,4,5,6,7,8,9,10] as i} {#if i <= life}
{:else}
{/if} {/each}
id: {frameId} (≈ {isomorphic[frameId]})
{@render sampleArrow()} × {remainingRelations}
Guess!
(
1)
{ e.preventDefault(); check(); }}>
{#if life <= 1} Can't Check
(Last Move!)
{:else} Check!
(
1)
{/if}
{#each moves as move} {#if move.type === "guess"}
{#if move.correct}
{:else}
{/if}
{/if} {#if move.type === "check"}
{move.valid}
{/if} {/each} {#if formulaStr}
?
{/if} {#if status === "win"}
YOU WIN!
Play
random challenge
?
{:else if status === "lose"} {#await getAnswer() then answerId}
YOU LOSE!
The answer was:
id: {answerId}
Play
random challenge
?
{/await} {/if}